In conclusion , Twitter is a unique concept that is quite different to others social networks and social media sites. On Twitter, the only one disadvantage is this that you are limited in what you can express on Twitter. But many see this as an advantage and see this as something that makes Twitter truly unique in its usage as well application. You can use Twitter to share your references, posts, links, and ideas but you have to make sure that posts are limited to 140 text characters in length. This makes Twitter unique and adds value to the concept as a whole. It is quite evident that Twitter offers a lot of advantages for personal as well as business use. It can be a valuable source of information for personal, social, business leads, among offering other benefits. Twitter is truly unique and offers something for everyone. The real benefit lies in its application. Whether you see the potential benefits or not, developing a profile on Twitter is absolutely essential. Once your network grows its real benefits will become easily evident.
Thursday, October 28, 2010
Recommendation -Siran-
I will recommend looking at other effects of Twitter from other aspects . I came across the advantages and disadvantages of Twitter . In addition , Twitter has both the good and bad qualities about it . It all depends on the individual who is using it . There should be more researches on this , I had limited sources . There were many websites that I thought would be useful providing me information but it was all irrelevant sources .
How Twitter Can Improve Social Relationships Among Students of ICSJ?
As all known, Twitter connects people trough by sharing and posting of thoughts. We can also follow a certain person and see what they are thinking by just looking at what they post. This helps us to understand more with one another as we can know what a person's attitudes and personalities there is by looking at what say and what they post. This is very common among ICSJ students as mostly all of them has Twitter accounts and not to mention Blackberry's. This no doubt improves relations between new found friends and college mates as they get to know one another more detailed and get to help each other in need.
Introduction to Twitter
Twitter as all known is a famous social networking site which was found by chairman Jack Dorsey and developed by former Chief Executive Officer, Evan Williams. Twitter was designed based on text messaging which was then, a trend at that moment for the people. The idea of SMS suited the plan for twitter where it allows people to update status where it could be shared among people and friends. The idea for Twitter first came out 10 years ago where back then, Chairman Jack Dorsey, started to have ideas for people to share information with other people with the use of e-mails. It is however unsuccessful at that time because of the limits of communication technologies. Twitter first started in 2005 when SMS was a hit at the very moment. It gave them the access to break the limit whereby borrowing the concept of text messaging or IM (instant messaging) and converging it to social based concept which was even better than normal SMS.
Wednesday, October 27, 2010
The effects of using facebook to the society
Facebook has been criticized for many things, but mostly for being a source of destruction that can turn Facebook users into real social networking addicts. Stalking people, hacking into accounts, getting too much involved with unknown people and being deprived from real life are some of the broadly recognized negative effects of Facebook.
-Geetha-
-Geetha-
BENEFITS OF DMC FACEBOOK GROUP FOR DMC STUDENTS OF ICSJ
there are many ways in which DMC students can benefit from using the DMC facebook group
we are able to coordinate activities more conveniently with the help of facebook events.
we can know exactly who and how many members there are in the group. besides that, viewing the members list enables us to click on their personal profiles and we can choose to add them as a friend in order to get to know them better.
photos can be uploaded and shared on the group too.
How Twitter to be a part of a company's effort to communicate with customers
Initially moved by the concept of an 'away-message' combined with the freedom and mobility of SMS, Twitter began as an experiment in 2006. When value as an instant communication network during shared events like earthquakes, conferences, and festivals emerged, Twitter began to grow—Twitter, Inc. was founded in 2007. Today, Twitter is a privately fund company based in San Francisco, CA.
Twitter is a website, owned and operated by Twitter Inc, which offers a and micro blogging service, enabling its users to send and read other users messages called “tweets”. Twitter is easy to use. In registration, it will only take you less than a minute to join, and no confirmation e-mail needed. You can create as many accounts as you want. Followers are considered friends. Message boards or “tweets” itself can be viewable in public whether you’re friends or not, and you may include your URL as well which is clickable. Twitter also has unique profile templates, which can be created through HTML mode or purchase it through legitimate dealers in different sale sites related to templates. Compared to other community-oriented web services like Facebook and MySpace. Twitter is a simple tool that helps connect businesses more meaningfully with the right audience at the right time. Now, people are turning to Twitter as an effectively way to reach out to businesses too.
Final Fantasy and Addiction - A Teen Phenomena (Current Research)
Current Research
In IGN website,Travis Fahs has said that Final Fantasy is the longest swan song of all time. It was never meant to last, but now, more than two decades later, it remains the most recognizable name in role-playing games. More of an idea than a true series, it has evolved into something that a young Hironobu Sakaguchi would never recognize and almost single-handedly turned a small, struggling company into an international powerhouse. In the twenty years since it first arrived on Japanese Famicom systems, it's never once relied on nostalgia or conceded to rest on its laurels. Every new game has continued to press forward, and that's precisely what makes it one of the most interesting stories in game history.Besides that,he also said that Square has been thinking two steps ahead for a very long time and controversy had never caught up with them. It isn't fair to say that Final Fantasy is bullet-proof, but it has more than earned its legacy as gaming's most ironically-titled franchise.
Warcraft 3 (DOTA) A major distraction for high school teenagers
Research
Through the articles and blog post by the public. Many feel that playing the game consume lots of time and many teenagers used up their study time and unable to do the things which they are suppose to do. With no doubt this game is one of the hottest games in the market. In every cyber cafe you can see most of the gamers are playing War Craft III. Many said they are addicted to the game because of the graphics, the new updates on maps and heroes, and it serve as a communicating medium.
Own Analysis
Ever since War Craft had been developing, it had be one of the hottest games among the teenagers. This is mainly because the moment War Craft started developing; it also starts invading into our life. Ones teenagers starts playing, they would get addicted and starts to play every single day and they do not realize on how are they actually spending too much time on the game and less on their families, friends and studies.
Recommendation
Other than researching on how can online game be a distraction, I would recommend to do a research on how online gaming can actually benefit high school teenagers. Some articles mention though online gaming is time consuming, it allows teenagers to release stress and just have fun. And there are news on how teenagers became professionals and represented their state and even the country in gaming competitions.
Tuesday, October 26, 2010
Social media's impact on student mental health
In our modern society filled with abundance of technologies, social networking has become a preference among users, mostly teens and college students. Social network has evolved beyond cell phones, sms's and mms. Most college students and teenagers now at least have at least one account on social networking sites, such as Myspace, Facebook, Twitter or Tumblr. In a recent study, the Jed Foundation reported that 90% of students visited at least one social networking website which in long run can cause friction and mental uncertainty for students. The study also illustrates how social networking change individuals in a state of feeling of isolation. However, social networking have help user's to feel more connected with others, evens those further away. Overall, social media tools has become the most preferred common form of communication among young adults.
The objectives
The objectives of me carrying out this is to understand how can this video game brings a new wave of phenomena especially to the teenagers.Besides that,I also try to understand the main attraction that influence the addiction of the games.
Advertisements of gold selling in game By Adel
Here is the video which shows how does the gold sellers advertise their website in the game.
The dwarf characters which are grouped up together are bots which are programmed to spam the world chat with advertisements.
After awhile it gets annoying and troublesome especially if you are having a conversation with someone and it keeps getting interrupted by this spams. A player can block these spams but there are constant new characters which are made to spam again and again.
The dwarf characters which are grouped up together are bots which are programmed to spam the world chat with advertisements.
After awhile it gets annoying and troublesome especially if you are having a conversation with someone and it keeps getting interrupted by this spams. A player can block these spams but there are constant new characters which are made to spam again and again.
Subscriber of the world of warcraft files a lawsuit by Adel
Antonio Hernandez plays World of Warcraft. It's the most popular online role-playing game in the world, with more than 10 million subscribers paying to create characters who go on quests, kill monsters and earn "virtual gold" in fantastical realms.. Hernandez says. He has called on his fellow adventurers to join him as he takes a stand. The battle won't be fought with wands or swords.
It will be waged in the Fort Lauderdale federal courthouse. The former assistant manager at an Orlando-area video game store is suing a company he says sells "virtual gold" from the World of Warcraft for real money. He wants IGE U.S. banned from selling gold a practice commonly called "gold farming" or "real money trading" because it hurts the game's economy and ruins the entertainment experience, according to the lawsuit. Virtual gold, earned within the game, can be used for such things as buying and repairing equipment or learning new skills.
For more details about the case visit this link
http://www.schwimmerlegal.com/2008/04/lawsuit-to-ban-gold-farming-in-online-game.html
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