Analysis and the Impact
From my analysis of the game,Final Fantasy already bring a big waves of phenomena especially for the teenagers around 13 until 19.This game becomes hit as the teenagers like to try something new from the game based on the type of the game which is RPG(Role Playing Games).In the other hand,mostly parents are worried about this type of addiction because some of Final Fantasy game can classifieds for adults and contains explicit scene.As the games already released a lot of series including the recently Final Fantasy XIV,the fans of the game keep continue to growing from days to days,which makes it one of the fastest rising game fans in the world.Besides that,there were a lot of fansites and blogs featuring Final Fantasy as the main idea.This shows how can the game attracts many fans to know a lot more about this game.Furthermore,this phenomena not just occurred among the teenagers in Asia,it’s also giving a big response to the western country like United States.As the proof,a lot of comics and games festivals around United States participated by Final Fantasy’s creator,Hironobu Sakaguchi to promote his new series of Final Fantasy.Besides that,a lot of cosplayer likes to wear the costumes just exactly like in all of the Final Fantasy games characters in the comics and games festivals.
Moreover,some of the series of Final Fantasy already been filmed using the beautiful technic of CGI (Computer Generated Imaginery).As example,Final Fantasy VII Advent Children is one of the most successful Final Fantasy movies ever made.With only USD 15 million budget, looks that much better than any other 3D animated film.From here,we can see that the film have bring a big impact not only to their fans but to the anime fans which was widely known by the world that their fans basically from the teenagers.This causing an fatal attraction to the teenagers worldwide to play Final Fantasy series games and making the fans keep increasing fastly.
The Final Fantasy series and several specific games within it have been credited for introducing and popularizing many concepts that are today widely used in console RPGs. The original title is often cited as one of the most influential early console RPGs, and played a major role in legitimizing and popularizing the genre. Prior to the series, RPGs featured one-on-one battles against monsters from a first person perspective. Final Fantasy introduced a side view perspective with groups of monsters against a group of characters that has been frequently imitated. Final Fantasy II was the first sequel in the industry to omit characters and locations from the previous title. Final Fantasy VII is credited with allowing console role-playing games to find a place in markets outside Japan.
The series' popularity has resulted in its appearance and reference in numerous facets of popular culture like anime, TV series, and webcomics. Music from the series has permeated into different areas of culture. Final Fantasy IV's "Theme of Love" was integrated into the curriculum of Japanese school children and has been performed live by orchestras and metal bands. In 2003, Uematsu became involved with The Black Mages, a rock group independent of Square that has released albums of arranged Final Fantasy tunes. Bronze medalists Alison Bartosik and Anna Kozlova performed their synchronized swimming routine at the 2004 Summer Olympics to music from Final Fantasy VIII. Many of the titles' official soundtracks have been released for sale as well. Numerous companion books, which normally provide in-depth game information that have been published. In Japan, they are published by Square and are called Ultimania books. In North America, they take the form of standard strategy guides.
No comments:
Post a Comment